Game Evolution is proud to present our Ultra Street Fighter IV Tournament in Dubai this November!
The GE International Street Fighter Tournament will feature some of the best players in the region competing for cash, prizes, and more!
Tournament: GE Ultra Street Fighter IV
Format: 1 vs 1
Prize: AED 2,000
Registration Fee: AED 50 per player
Platform: Xbox 360
Tournament Format: Qualifying Rounds, Playoffs, Grand Finals
Location: Dubai World Trade Centre
Game Length: Best of 3 in-game rounds until a winner is declared
You will be required to bring your own controller or arcade pad with you. No controllers or arcade pads will be provided by the tournament organizer.
Think you have got what is takes to be the best? Are you ready for a challenge? Register yourself here to battle the best players from around the region.
For questions, comments, or more information please contact us at email@example.com
Win Condition: The player that knocks out the other player or has the highest health at the end of regulation time is declared the winner.
Tournament Format: The 1st and 2nd Game Evolution Tournament Qualifiers will be played as double elimination brackets (best of three (3) games) until the final eight (8) Players remain. These two (2) tournaments will be played on separate dates and in separate locations (TBA). The top five (5) Players of each qualifier will be invited to the Game Evolution International Tournament. Additionally, one (1) double elimination bracket tournament qualifier will be held in each GCC country, at which point they will be combined with the ten (10) invited Players into a sixteen (16) Player tournament. There will be one round (best of three (3) games) to split players into two (2) different brackets. These are the Game Evolution International Upper Bracket and the Game Evolution International Lower Bracket. Winners in the Upper Bracket move forward in the tournament and are subsequently paired, while losers of the Upper Bracket are moved into the Lower Bracket. Winners in the Lower Bracket move forward in the tournament and are paired with losers from the Upper Bracket. Losers in the Lower Bracket are eliminated. This process is continued until there is a winner for each bracket who will compete in the Game Evolution International Grand Finals (best of (5) games) until a Champion is declared.
Match Scheduling: All matches schedules are available on the website, listed by the tournament bracket. If a Team needs to reschedule, they must contact their opponent and confirm a new match time. If both Teams agree to reschedule the match within 48 hours of the original match time, both Teams must alert the Tournament Administrator and have the reschedule approved.
Setup and Configuration
Non-standard game settings or third party applications that affect game play are not permitted. Players found using either will be penalized at the Tournament Administrator’s sole discretion, which may include Player suspension(s) or forfeiture of the match or round penalties.
Competing Players are not allowed to use abusive, offensive, or vulgar language at any point during a match. This includes pre-match, intermission and post-match periods as well.
Violators of these rules are subject to penalties at the Tournament Administrator’s discretion, which may include Player suspension(s) or forfeiture of the match or round penalties.
Game Crashes– In the event of any technical issue that may affect one or both Players due to game client, system, network, and/or power problems/issues, Game play will be paused by the Tournament Administrator during the freeze time of the NEXT round until the client can reconnect OR 5 minutes passes, whichever comes first.
Game Leaving– In the event of any issues due to a Player’s actions, a penalty may be assessed to that Player in the sole discretion of the Tournament Administrator. Penalties may include the offending Player receiving round penalties, or forfeiting the match.
The following actions will be considered unfair play:
An intentional quit or restart of the match in-game;
The use of any settings exceeding the standard and permitted settings;
Any “unnecessary chatting” during the match. “Unnecessary chatting” does not include any of the following: greeting messages between the Players; a signal for the loss (i.e.: „gg?, „GG?, or any other message that the referee can use to decide the winner); or any message that the Tournament Administrator can judge as part of the game;
Any intentional abuse of “pause” by a Player;
Clearly allowing one’s opponent to win a match;
Any external conditions (Press, Team Leader, Player, Spectator, etc) that give an unfair advantage to a Player and/or Team;
Any intentional abuse of “pause” by a Player as determined by the Tournament Administrator;
Unsportsmanlike behavior or, in general, disruptive (e.g., shouting), inappropriate and/or unprofessional actions directed towards another Player (even inside the game);
Upon discovery of any Player and/or Team committing any violations regarded as unfair play, the offending Player, at the sole discretion of the Tournament Administrator, may receive a warning, round penalty, a forfeit loss or be disqualified from the Tournament.
During the course of the event, the Tournament Administrator may determine other actions to embody unfair play.
Forfeits, Disputes, and Support
If your opponent does not show up within a 15 minute grace period after the original scheduled match time, you may report a forfeit win.
If you have wrongly been awarded a forfeit loss, you may challenge it within 2 hours of the originally scheduled match time, after which time your dispute will be discarded.
If no match has been reported within 2 hours of the scheduled match time and no support tickets have been opened, the higher seeded Team as listed on the tournament bracket will be advanced by default.
Any disconnection issues that cannot be resolved by the Players in the match must be brought to the attention of the Tournament Administrator immediately.
Once the match starts, Players will not be able to dispute a match on the grounds of match settings.
All match disputes must be filed within 10 minutes after the match’s conclusion, and must include replays and screenshots if applicable.
The Tournament Administrator may be contacted by filing a support ticket on the support page.
In the event of a cheating dispute, the Tournament Administrator will contact both Players and ask for any information regarding to the match in question up to and including match replays. The Tournament Administrator will make a ruling based on the rules outlined in this document. Cheating will result in a penalty at the Tournament Administrator’s discretion up to and including immediate removal from the Tournament.
The Tournament Administrators reserves the right to modify the rules as needed. This includes changes due to software updates or releases, event organizer decisions and all other changes deemed necessary to run a successful tournament. Players are responsible for checking the rules on a regular basis and prior to the event in order to ensure they are in complete compliance.
Players must understand that rules listed are guidelines to ensure fair and competitive play and are subject to interpretation by the administrators based on the spirit of the game.